Page 4 of 19

Posted: 31 Oct 2012, 21:05
by fossala
No, reverse left hand stagger.

Posted: 31 Oct 2012, 21:05
by 7bit
Soarer wrote:
YouShallNot.jpg
Without the disturbing text, it would make a great avatar.

Posted: 31 Oct 2012, 21:07
by 7bit
fossala wrote:No, reverse left hand stagger.
What is reverse left hand stagger?

Like a traditionally stagered keyboard but held the wrong way round?*

------------------
*) Like Caps Lock on the right and Return on the left?

Posted: 31 Oct 2012, 21:09
by fossala
No, the left hand is different to the right hand. Look at the uTron. I think some other people have made keyboards like it with the tipro keyboards.

Posted: 31 Oct 2012, 21:11
by RC-1140

Posted: 31 Oct 2012, 21:12
by fossala
RC-1140 wrote:My guess would be this: http://deskthority.net/photos-videos-f8 ... t1948.html
Yep, perfect.

Posted: 31 Oct 2012, 21:15
by Soarer
7bit wrote:
Soarer wrote:
YouShallNot.jpg
Without the disturbing text, it would make a great avatar.
Hmm.

(original)

Posted: 31 Oct 2012, 21:16
by 7bit
fossala wrote:No, the left hand is different to the right hand. Look at the uTron. I think some other people have made keyboards like it with the tipro keyboards.
Do you mean PrinsValium's symmetric stager keyboard?

Image
Image
Image
:roll:

I've taken a look at the PCB and there are some disturbing gaps between some switches, which should be closed ...

Posted: 31 Oct 2012, 21:18
by 7bit
Soarer wrote:(original)
Yeah! Thats some great avatar!!!
:-)

Posted: 31 Oct 2012, 21:39
by JBert
7bit wrote:
fossala wrote:No, the left hand is different to the right hand. Look at the uTron. I think some other people have made keyboards like it with the tipro keyboards.
Do you mean PrinsValium's symmetric stager keyboard?

[snip]
Image
:roll:

I've taken a look at the PCB and there are some disturbing gaps between some switches, which should be closed ...
Look again: the Tipro posted earlier shifts each row with .5ku which means the hands are mirrored. The reason there is a gap on this PCB is because it shifts the row by .25ku and then applies "mirrored" staggering in the same way the uTron does. If you didn't want to add a space and tried to stagger the keys by moving keycaps, your left hand would be typing on rows which shift by .75ku.

This is hard to explain without some diagrams. Sadly I don't have any drawing software on this machine...

Posted: 31 Oct 2012, 21:43
by Vierax
7bit wrote: Maybe we can do a matrix-layout with soldering points for vertical and horizontal traces next to each switch so you can cut it the way you like.

Would a 16x48 matrix sufficient?

:lol:
Am not sure to follow your idea but it seem too foolish to be realistic :) and I don't search for an 747 instrument panel ^^

Posted: 31 Oct 2012, 21:54
by TheQsanity
Left handed/mirror image layout anyone?

Posted: 31 Oct 2012, 22:13
by 7bit
JBert wrote:Look again: the Tipro posted earlier shifts each row with .5ku which means the hands are mirrored. The reason there is a gap on this PCB is because it shifts the row by .25ku and then applies "mirrored" staggering in the same way the uTron does. If you didn't want to add a space and tried to stagger the keys by moving keycaps, your left hand would be typing on rows which shift by .75ku.

This is hard to explain without some diagrams. Sadly I don't have any drawing software on this machine...
Tipro and 7BIT-layout come symmetrically stagered with 0.5 units already. So I guess fossala wats it like PrinsValium's 0.25 units stagering.

Posted: 31 Oct 2012, 22:17
by 7bit
Vierax wrote:Am not sure to follow your idea but it seem too foolish to be realistic :) and I don't search for an 747 instrument panel ^^
For each switch there are 2 traces going through which are connected when a switch is pressed.

If I want to cut a matrix-PCB anywhere I like, it needs soldering points to connect to the controller near every switch so it can cut in any way. The only drawback is that the controller must be wired to these soldering points. If the matrix is sufficiently large, it is still better than wiring all switches directly.

Posted: 31 Oct 2012, 22:19
by 7bit
TheQsanity wrote:Left handed/mirror image layout anyone?
I think we can also do an innovative upside-down layout with the space bar and modifiers on top, number row on bottom. Typing speed might be improved by up to 15%.
:P

Posted: 31 Oct 2012, 22:51
by RC-1140
And let me guess, because of the typical sculpting, and the general upside down idea of this keyboard, also the keycaps would have to be mounted upside down, and the MX switches as well. And as it's so innovative it would cost much more than an ordinary HyperMini-ANSI

Edit: wow, unbelievable, I just found out, that I even own such an "upside down" keyboard, without even knowing it. I just looked into the shelf, and it was lying there. Of course the cable is at the bottom end of the keyboard.

Posted: 31 Oct 2012, 23:10
by 7bit
This new innovation will have the cable on the rear side.
:ugeek:

What about this one:

Posted: 31 Oct 2012, 23:34
by RC-1140
Now it's just getting ridiculous…

Posted: 31 Oct 2012, 23:42
by sth
7bit just curious what sw you are using to do these mockups

Posted: 31 Oct 2012, 23:44
by Vierax
7bit wrote: For each switch there are 2 traces going through which are connected when a switch is pressed.

If I want to cut a matrix-PCB anywhere I like, it needs soldering points to connect to the controller near every switch so it can cut in any way. The only drawback is that the controller must be wired to these soldering points. If the matrix is sufficiently large, it is still better than wiring all switches directly.
Oh I just mean a simple matrix PCB, not a standard/matrix convertible, it's not so much complicated to design.

A thing like http://easycaptures.com/fs/uploaded/670/0498514090.png with the same spirit (don't care about the bépo layout) should be possible to create. But It's not as innovating as the /7bit PCB design and has the same issue than a Typematrix so forget it :?

Posted: 01 Nov 2012, 01:22
by TheQsanity
Ok 7bit..... Those are very creative and they made me laugh every time I scroll up to look at, but are you serious?

The second one is soooooooo crazy... how can you type anything....

And the first one can be acquired by simply rotating a keyboard 180 degrees....

I see how the first one can be used left handed. But why is it upside down? and do you really think it would improve your typing by 15%?

the second one is hilarious! Is the whole space bar your home row? hahahaha.

Posted: 01 Nov 2012, 03:46
by metafour
So just to be clear the HyperMini PCB will allow for an ANSI Winkeyless layout, 1.5x modifiers, but with 1x modifiers between them? Will there also be a plate that supports this configuration?

Posted: 01 Nov 2012, 05:37
by nntnam
How about the case, sir? I think it's important too.

Posted: 01 Nov 2012, 08:16
by 7bit
metafour wrote:So just to be clear the HyperMini PCB will allow for an ANSI Winkeyless layout, 1.5x modifiers, but with 1x modifiers between them? Will there also be a plate that supports this configuration?
Yes, the gaps can be filled with switches.
nntnam wrote:How about the case, sir? I think it's important too.
Cases for the Poker should fit for the Mini, too.

I'm unsure about the controller,is there some space under the PCB?

Posted: 01 Nov 2012, 08:22
by tlt
nntnam wrote:How about the case, sir? I think it's important too.
I'm thinking of maybe 3D-printing one that can hold a trackpad on the side but that is going to get expensive. milling one i aluminum could be interesting (or in steel if you don't like the keyboard moving around on the desk :-)) or making a composite solution like the ErgoDox. I would be nice though to have a not to expensive plastic option in the group buy, if possible.

Posted: 01 Nov 2012, 08:34
by tlt
7bit wrote:
metafour wrote:So just to be clear the HyperMini PCB will allow for an ANSI Winkeyless layout, 1.5x modifiers, but with 1x modifiers between them? Will there also be a plate that supports this configuration?
Yes, the gaps can be filled with switches.
nntnam wrote:How about the case, sir? I think it's important too.
Cases for the Poker should fit for the Mini, too.

I'm unsure about the controller,is there some space under the PCB?
Can you buy just a case for the poker from some where? Otherwise you have to get one and take the case and reuse the switches. But then 7-bit doesn't get to sell any switches :-)

Posted: 01 Nov 2012, 08:38
by damorgue
SO, is this the name the GH60 has taken here or is it a different project? Is this the one some have called dox v2? Otherwise we have three identical ones about to be available soon.

Posted: 01 Nov 2012, 09:05
by 7bit
damorgue wrote:SO, is this the name the GH60 has taken here or is it a different project? Is this the one some have called dox v2? Otherwise we have three identical ones about to be available soon.
:o
Didn't know that.

But:
- Price for the HyperMini including switches will be around $125 against $100 without switches.
- There is no support for 7BIT-layout and never will be, because the controller placement gets in the way.

What is the dox v2? I only know abaout the Ergo Dox.

Posted: 01 Nov 2012, 11:04
by mSSM
doxdox evolution - we will reach v10 before every getting our hands on one of those babies. :)

Posted: 01 Nov 2012, 12:01
by Broadmonkey
does this have to be in a 15x5 matrix?
How about just making a kmac mini but without the f-row in the side?