Build Log: Blender Auxiliary Keypad
Posted: 13 Jun 2017, 06:11
Hey everyone I'm a long-term lurker and I finally decided to try my hand at building a keyboard. I do a lot of modeling with Blender 3D and love the idea of having a keypad with all of my favorite shortcuts. I'm still in the chalkboard phase so any input is much appreciated.
The Idea:
I often find myself wasting time clicking through menus to find tools or worse yet holding down three or four keys in an attempt to be "efficient." I can only imagine how much more efficient I would be if my right hand was on my mouse and my left hand is on a keypad covered with all of the tools that I regularly use. I started making a list of all the tools that I regularly use. The keypad will feature two layers the first being primarily for modeling tools and the second primarily for navigation. The second layer will be activated by the key on the bottom right corner when it's held down similar to a function or shift key. Blender has a very flexible user interface so I can create new key bindings with customized behavior. I haven't settled on a color scheme yet although I am leaning towards a darker gray caps with orange back lighting. A majority of the artwork is from font awesome and the rest is inspired by it. It still needs some refinement so feel free to criticize.
My Questions:
Does anyone have suggestions for controllers, specifically a controller that can accommodate multiple layers? I have an extra Espruino sitting around so I might give that a shot.
Is there anyway to have a key open a program? I know that's a stretch, but a guy can dream right?
Who else has built an auxiliary keypad similar to this one and do they have any recommendations from their experience?
If there is anyone else who uses blender, do you have any favorite tools I should consider adding to my board?
Thanks in advance for any wisdom shared. I'm hoping that this build will be the first of many.
The Idea:
I often find myself wasting time clicking through menus to find tools or worse yet holding down three or four keys in an attempt to be "efficient." I can only imagine how much more efficient I would be if my right hand was on my mouse and my left hand is on a keypad covered with all of the tools that I regularly use. I started making a list of all the tools that I regularly use. The keypad will feature two layers the first being primarily for modeling tools and the second primarily for navigation. The second layer will be activated by the key on the bottom right corner when it's held down similar to a function or shift key. Blender has a very flexible user interface so I can create new key bindings with customized behavior. I haven't settled on a color scheme yet although I am leaning towards a darker gray caps with orange back lighting. A majority of the artwork is from font awesome and the rest is inspired by it. It still needs some refinement so feel free to criticize.
My Questions:
Does anyone have suggestions for controllers, specifically a controller that can accommodate multiple layers? I have an extra Espruino sitting around so I might give that a shot.
Is there anyway to have a key open a program? I know that's a stretch, but a guy can dream right?

Who else has built an auxiliary keypad similar to this one and do they have any recommendations from their experience?
If there is anyone else who uses blender, do you have any favorite tools I should consider adding to my board?
Thanks in advance for any wisdom shared. I'm hoping that this build will be the first of many.