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SCM for Ergodox
Posted: 16 Apr 2017, 04:46
by rsbseb
A couple of days ago I was contacted by e_l_tang regarding SCM, looking to get some information about the development schedule and whether or not there would be an ErgoDox option. After corresponding back and forth and getting up to speed on the need for a couple of ErgoDox specific keys I am happy to announce that initial SCM development will commence with an ErgoDox set. I feel this will provide for a manageable development track to the full SCM line up.
Posted: 16 Apr 2017, 09:26
by e_l_tang
Having different heights for the thumb keycaps is a really interesting idea.
Posted: 16 Apr 2017, 13:35
by rsbseb
e_l_tang wrote: Having different heights for the thumb keycaps is a really interesting idea.
More like an interesting accident, or at least an unexpected result of some asymmetrical communication. I think it's worth testing out. I like the idea of a sculpted profile for the thumb but honestly do not know how well it would function in practice
Posted: 16 Apr 2017, 22:00
by vvp
You can try to emulate something like this. It works OK for me.

- th-s.jpg (48.79 KiB) Viewed 2691 times
Hopefully it is clear enough. If not then you can try the
full view.
Posted: 17 Apr 2017, 02:18
by e_l_tang
vvp wrote: You can try to emulate something like this. It works OK for me.
th-s.jpg
Hopefully it is clear enough. If not then you can try the
full view.
I took a look at your keyboard and I gotta say that looks super comfortable to use!
Posted: 17 Apr 2017, 18:56
by vvp
Thanks. It works well for me. Anyway this is a thread about keycaps. I only wanted to give some idea what height differences may work well.
rsbseb can include that in his alternatives for thumb cluster keycaps, print it, and test what works best for him. Ergodox is a bit different so he may need different tweaks too

Posted: 18 Apr 2017, 03:52
by rsbseb
vvp wrote: Thanks. It works well for me. Anyway this is a thread about keycaps. I only wanted to give some idea what height differences may work well.
rsbseb can include that in his alternatives for thumb cluster keycaps, print it, and test what works best for him. Ergodox is a bit different so he may need different tweaks too

Well, I have to be honest, I am not an ErgoDox user. I cant even come close to touch typing. I would get totally lost in that most awesome contraption of a keyboard you've got. As far as ergomics go for me, a simple staggered column keyboard would be my best bet and I have some thoughts on doing one as soon as I have enough good / rebuilt IZOT switches to work with.
I think with all the row profiles SCM is ultimately intend to offer it might be possible to approximate something like your keyboard at some point.
Posted: 18 Apr 2017, 11:33
by vvp
OK, you may want to check
this thread too.
It gives you some more ideas about how to make your (future) keyboard a bit more comfortable using the keycap way.
Re: SCM for Ergodox
Posted: 25 Apr 2017, 23:20
by Phenix
I use R1 cherry caps as thumbs exclusively (relegendable ones, which I mounted leaning to the 2u keys)
If i can get an prototype set will happily test it..